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Map designer thingy


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#1 River B

River B

    Developer

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  • 280 posts

Posted 19 January 2010 - 07:30 AM

Took me a while to make this little realtime map designer demo that I was developing for my game. This is an older version, (I have a newer, much better one in the works).

Thought I'd add one of my concept apps on here.

Incorporates my custom-built physics engine using the Verlet integration, developed in Visual C++, uses HGE for rendering and stuff.

Take a look!

Instructions
== Press 1 to go into polygon create mode.
== Click three points to make a triangle
== Repeat until you're happy
== Hold Space to do the simulation.
== Press 9 to save as a map file that will auto open on next program launch.

Pressing 2 and selecting a polygon then pressing delete will delete it.

Have fun.

Attached Files


River B
Abstractly-minded Indie Game Developer and Scalie
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      #2 Eli L

      Eli L

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      Posted 19 January 2010 - 11:32 AM

      Aww .exe.

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      #3 River B

      River B

        Developer

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      • 280 posts

      Posted 19 January 2010 - 01:07 PM

      View PostEli L, on 19 January 2010 - 11:32 AM, said:

      Aww .exe.
      if you run linux, wine worked fine for me
      River B
      Abstractly-minded Indie Game Developer and Scalie
      Vlexo Development Staff




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